Raphael Rau
Freelance 3D Artist (physical based photorealism)
Ludwigsburg, Germany
Summary
I am a Artist specialized in photorealistic physically based computer generated imagery / animation based in Ludwigsburg, Germany. My work ranges from art direction to creation of logo animations, packshots and CG shorts. I’m currently working as a freelancer but I am also open to in-house work whenever I’m available.
Skills
Physically Based RenderingTexturingPBR TexturingShadingLightingCinematicsHard Surface ModelingCompositing
Software proficiency

Cinema 4D

Modo

After Effects

Photoshop

Substance 3D Designer

Illustrator

V-Ray

Arnold

Maxwell Render

Thea Render

Octane Render
Productions
Commercial / Advertisement
RedBull Transforming Formula 1
Year
2014
Role
Texturing Artist, Shading TD
Company
Aixsponza
Commercial / Advertisement
Halo X-Box 1
Year
2013
Role
Lighting TD, Rendering, Compositing
Company
Axis Animation